#define touch_file_if_doesnt_exist c_touch_file_if_doesnt_exist\r
\r
#define Arena c_Arena\r
-#define Arena_make c_Arena_make\r
-#define Arena_alloc c_Arena_alloc\r
-#define Arena_reset c_Arena_reset\r
-#define Arena_free c_Arena_free\r
-#define Arena_alloc_str c_Arena_alloc_str\r
-#define Arena_alloc_wstr c_Arena_alloc_wstr\r
+#define arena_make c_arena_make\r
+#define arena_alloc c_arena_alloc\r
+#define arena_reset c_arena_reset\r
+#define arena_free c_arena_free\r
+#define arena_alloc_str c_arena_alloc_str\r
+#define arena_alloc_wstr c_arena_alloc_wstr\r
\r
#define String_view c_String_view\r
\r
};\r
\r
// pass size 0 to get ARENA_BUFF_INITIAL_SIZE\r
-c_Arena c_Arena_make(size_t size);\r
-void* c_Arena_alloc(c_Arena* a, size_t size);\r
-void c_Arena_reset(c_Arena* a);\r
-void c_Arena_free(c_Arena* a);\r
+c_Arena c_arena_make(size_t size);\r
+void* c_arena_alloc(c_Arena* a, size_t size);\r
+void c_arena_reset(c_Arena* a);\r
+void c_arena_free(c_Arena* a);\r
\r
-#define c_Arena_alloc_str(a, fmt, ...) c_Arena_alloc(&(a), sizeof(char)*stbsp_snprintf((a).ptr, (int)((a).buff_size - ((uint8*)(a).ptr - (uint8*)(a).buff)), (fmt), __VA_ARGS__)+1)\r
-#define c_Arena_alloc_wstr(a, fmt, ...) c_Arena_alloc(&a, sizeof(char)*wprintf(a.ptr, a.buff_size - ((uint8*)a.ptr - (uint8*)a.buff), (fmt), __VA_ARGS__)+1)\r
+#define c_arena_alloc_str(a, fmt, ...) c_arena_alloc(&(a), sizeof(char)*stbsp_snprintf((a).ptr, (int)((a).buff_size - ((uint8*)(a).ptr - (uint8*)(a).buff)), (fmt), __VA_ARGS__)+1)\r
+#define c_arena_alloc_wstr(a, fmt, ...) c_arena_alloc(&a, sizeof(char)*wprintf(a.ptr, a.buff_size - ((uint8*)a.ptr - (uint8*)a.buff), (fmt), __VA_ARGS__)+1)\r
\r
//\r
// String Builder\r
\r
// c_Arena\r
\r
-c_Arena c_Arena_make(size_t size) {\r
+c_Arena c_arena_make(size_t size) {\r
c_Arena res = {0};\r
res.buff_size = size == 0 ? ARENA_BUFF_INITIAL_SIZE : size;\r
res.buff = C_MALLOC(res.buff_size);\r
return res;\r
}\r
\r
-void* c_Arena_alloc(c_Arena* a, size_t size) {\r
+void* c_arena_alloc(c_Arena* a, size_t size) {\r
C_ASSERT(a->buff, "Bro pass an initialized arena!");\r
\r
void* res = a->ptr;\r
return res;\r
}\r
\r
-void c_Arena_reset(c_Arena* a) {\r
+void c_arena_reset(c_Arena* a) {\r
a->ptr = a->buff;\r
}\r
\r
-void c_Arena_free(c_Arena* a) {\r
+void c_arena_free(c_Arena* a) {\r
C_FREE(a->buff);\r
}\r
\r